There’s news from Google this week as the gargantuan tech company keeps working to bring virtual reality to the masses.
For starters, the Google Cardboard app is now available in 39 languages and more than 100 countries on both Android and iOS devices — an announcement that is delighting no shortage of developers.
“The Cardboard developer docs are now published in 10 languages to help developers build great VR experiences,” says Brandon Wuest, software engineer and stereoscopic sightseer on the official Google Developers blog. “With more than 15 million installs of Cardboard apps from Google Play, we’re excited to bring VR to even more people around the world.”
Google Cardboard viewers are incredibly D-I-Y. Open designs are accessible for download.
“If you’d rather not DIY, choose from the growing family of certified viewers, including the Mattel View-Master and Zeiss VR One GX, on sale now,” notes Wuest.
The biggest news is that the Cardboard SDKs for Android and Unity have been updated to address two pressing user requests: drift correction and Unity performance.
“This update includes a major overhaul of the sensor fusion algorithms that integrate the signals from the gyroscope and accelerometer,” Wuest explains. “These improvements substantially decrease drift, especially on phones with lower-quality sensors.”
In the Cardboard SDK for Unity: a fully Unity-native distortion pass, which betters performance by avoiding all major plugin overhead, allowing Cardboard apps to work with Metal rendering on iOS and multi-threaded rendering on Android.
And guess what? Google Street View can now be explored in Cardboard. With a download of the updated Google Street View app for Android or iOS, users can immerse themselves in destinations anywhere around the globe.