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‘Bugs Are a Fact of Life’ -- Mobile Apps Usually Ship with One to Ten BugsFeeling itchy? Maybe you should — because about 35 percent of developers admit that “between three and five bugs are found on average after an app ships, and only five percent say that they typically have zero bugs.”

Twenty percent average between eleven and fifty bugs, calling into question the efficacy of their testing and QA, according to Evansdata.

Evans Data Corporation provides regularly updated IT industry market intelligence based on in-depth surveys of the global developer population.

“Seventy percent of iOS developers typically test their apps on up to five devices, while two-thirds of Android developers test their apps on between two and four versions of Android,” says the company. “Updates, which often contain bug fixes, are most likely to be pushed out or released on a weekly basis (32 percent) or monthly (22.7 percent). Eighty percent of mobile developers say they push out updates at least monthly.”

“Bugs have been a fact of life for as long as we’ve had software,” said Janel Garvin, CEO of Evans Data. “To have just a small handful of bugs is really quite an achievement, but the real advancement is in the constant updating of apps to fix bugs or add additional features. This virtually continuous release of software has changed the dynamic of how developers create and maintain their software.”

The firm’s current 2015 Mobile Development Survey is the 30th edition of the series, which was started in 2001 and is published twice yearly. It examines surveys software developers actively developing for mobile devices and focuses on issues of concern to mobile software development.

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